NigeyUK, on 06 September 2012 - 03:27, said:
how did you get random coastal spawns?
server_playerSetup.sqf inside dayz_server.pbo
look for BIS_fnc_findsafepos and change it's parameters.
also, you need to change the spawn0-spawn5 spawnpoints inside mission.sqm
(I use antirocket's files).
Basically, you can take ANY map that uses chernarus type buildings (loot spawns are tied to each buildingtype)
and modify a couple of text files and the map runs just like Chernarus (except for the randomized rubble, car wrecks etc, they are set somewhere inside @dayZ modfolder which we cant edit legitimately).
This post has been edited by dethy.: 06 September 2012 - 03:52