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Tunngle Community: Left 4 Dead 2 | Dedicated Servers Setup Guide For Steam and Non-Steam Users | Dedicated Server Patch 2.3 By SFK | Updated 9th March 2014 | - Tunngle Community

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Left 4 Dead 2 | Dedicated Servers Setup Guide For Steam and Non-Steam Users | Dedicated Server Patch 2.3 By SFK | Updated 9th March 2014 | Includes Advanced and Easy Tutorial Rate Topic: ****- 6 Votes

#1 User is offline   BrockLesnar05 Icon

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Posted 27 September 2012 - 19:13




Left 4 Dead 2 | Dedicated Servers Setup For Windows Tutorial For Steam and Non-Steam Users | Dedicated Server Patch 2.3 | Updated 9th March 2014

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#2 User is offline   BrockLesnar05 Icon

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Posted 27 September 2012 - 19:33




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Introduction
The Source Dedicated Server or SRCDS is a tool that runs the server component of a Source like Left 4 Dead 2 game without the client component. In other words it will be used to run the dedicated server only without the need to run the game. SRCDS is chiefly used by server providers who want to serve up as many games from the same computer as they can.

Dedicated Servers are often made to be online 24/7, and to be accessed from anywhere (world wide), they are NOT used for LAN server or listen servers, they are public servers and any player can join them, later you can limit the access to the server and allow only the server steam group members to join if you want.

Through this guide you will be able to run and manage your own dedicated server, this guide includes a lot of steps to configure and modify your server, some of them are required steps and a must to do, and some are additional :-

Important Steps :-
*Steam Console Client
*Dedicated Server Patch - to allow non-steam users to join your server.
*Server.cfg
*Crash Protection - to restart your server if it crashed.
*Port Forwarding
*Sourcemod & Metamod - to easily manage your server and gain full access.
*Settings Admins - to set yourself as an administrator on your server or hire others.
*Change Mode - to change your game mode at anytime.
*Map Cycle - to make the other campaigns start when you finish the current one.


Additional Steps :-
*DNS (Domain Name System) - to make it easier for the players to remember your server IP address.
*Tunngle Interlink - to make your server appear for the players in the L4D2 tunngle networks in the server browser, tab LAN.
*Increase Players - to increase the number of the players on your server.
*Tracking Players Stats





Advanced Tutorial (Highly Recommended)

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The Steam Console Client also known as SteamCMD is a new tool to install and update dedicated servers, the HLDS Update Tool will no longer work with Left 4 Dead 2 Dedicated Servers because Left 4 Dead 2 has moved to the new SteamPipe content system, so first you will need to download the Steam CMD tool.

Important :- If you were using the HLDS Update Tool to update your Left 4 Dead 2 dedicated server, you will need to redownload the dedicated server again because SteamCMD does not work with HLDS Update Tool.

Steam CMD (1.52MB)

File Description : This Tool Is Used For Downloading Dedicated Server Files.
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Now after you have downloaded it, create a new empty folder and put it in that folder, you can name that folder SteamCMD, now start the steamcmd.exe tool and it will automatically update itself, after it download the updates it will install them and then you are ready to use the tool.

Important :- If you get an error when you launch the SteamCMD tool says SteamUpdater: Error Download Failed: http error 0 or the SteamCMD tool quits itself when you launch it, please check the first problem in the Help Section.

Important :- If the SteamCMD tool stuck at updating itself, download this SteamCMD, its already installed and ready for you to launch, no updates needed.


SteamCMD Ready to Launch (16.11MB)
File Description : SteamCMD Tool Installed And Updated And Ready To Use.
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After you download it, extract the folder inside it called SteamCMD anywhere on your computer, then open the folder and inside it there will be a file called steamcmd.exe, start it then follow the next steps to download your dedicated server files.

There are 3 ways you can follow in this guide to download your Left 4 Dead 2 Dedicated Server, pick the one you like or you see that its easy :-

You only need to follow one step, not all of them together!


1- Writing the commands directly to the SteamCMD tool

2- Using a shortcut of the SteamCMD tool with command line parameters Recommended

3- Using the Command Prompt to enter the command line parameters




1- Writing the commands directly to the SteamCMD tool :-

Now you should have your SteamCMD opened after the update, when you look at it your SteamCMD should look like something in the following picture :-

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Now before you can download the dedicated server files first, you will have to login to Steam Servers, luckily you don't have to login with a steam account to download Left 4 Dead 2 Dedicated Server files, you can login as an anonymous.

To login anonymously to Steam Servers, write in the SteamCMD window login anonymous and then wait to be connected to Steam Servers like you see in the next picture (it can take from 20 seconds to 2 minutes to login).

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Now you have to set the directory you want for your dedicated server files to be downloaded to, write in the SteamCMD window force_install_dir <your dedicated server directory here>, in my case the server directory is in C:\L4D2_DS so I have to write force_install_dir C:\L4D2_DS like you see in the next picture :-

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Now you have to write the ID of the dedicated server you want, Left 4 Dead 2 Dedicated Server ID is 222860 so you will have to write in the SteamCMD window app_update 222860 validate then press on Enter and it will start downloading your Left 4 Dead 2 dedicated server files like you see in the next picture :-

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After you press Enter, you will see a lot of messages saying App state <0x10102> reconfiguring, progress: 0.00 <0 / 0>, this means that the SteamCMD tool is preparing to download your Left 4 Dead 2 Dedicated Server files, it will download about 7.43 Gb of your dedicated server files, after 1-2 minutes you will notice that the SteamCMD started to download the rest of the dedicated server files.

After the SteamCMD tool finishes downloading your dedicated server files, write in the SteamCMD window quit, if you close it normally by clicking the X button up the window the SteamCMD tool will think that it crashed and it will force to update itself when you start it again.

Important :- Your dedicated server directory should not have spaces in it or else the SteamCMD Tool will download the dedicated server files in another directory, if you want to leave a space use _, for an example instead of L4D2 DS it can be L4D2_DS.

Note :- If you can't keep your computer running all the time while the SteamCMD tool is downloading your dedicated server files, you can close it and then when you turn on your computer next time you can run the SteamCMD tool with the same commands you've entered before and it will resume the download.





2- Using a shortcut of the SteamCMD tool with command line parameters :-

If you have your SteamCMD tool opened, close it, now go to your SteamCMD folder and click right click on steamcmd.exe and choose Create shortcut like you see in the next picture :-

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Then right click on the new created shortcut and choose Properties, then it will open a new window, inside that window you should see something called Target like you see in the next picture :-

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In your case the directory of the SteamCMD tool might be different, so now leave a space after C:\SteamCMD\steamcmd.exe and write the following parameters :-

+login anonymous +force_install_dir <your server directory here> +app_update 222860 validate +quit

In my case, the directory of my dedicated server is in C:\L4D2_DS so after you finish writing the commands and your server directory, your target should look something like this :-

C:\SteamCMD\steamcmd.exe +login anonymous +force_install_dir C:\L4D2_DS +app_update 222860 validate +quit

Now after you have finished writing the commands, click on Apply, then OK then start the shortcut of the SteamCMD tool and it will start downloading your dedicated server files, when the shortcut finishes it will quit by itself.

Important :- Your dedicated server directory should not have spaces in it or else the Shortcut will download the dedicated server files in another directory, if you want to leave a space use _, for an example instead of L4D2 DS it can be L4D2_DS.

Note :- Again, if you can't keep your computer running all the time while the Shortcut is downloading your dedicated server files, you can close it and then when you turn on your computer next time you can run the Shortcut and it will resume the download.





3- Using the Command Prompt to enter the command line parameters :-

If you have your SteamCMD tool opened, close it, now open your Command Prompt, to open it you will need to :-

For Windows XP Users :-

In the Task bar, click on Start ----> Run ----> and type cmd, or click on Start ----> All Programs ----> Accessories ----> Command Prompt.

For Windows 7 Users :-

In the Task Bar, click on Start then write in the search bar cmd then click on the Command Prompt that appears in the search list.

For Windows 8 Users :-

Go to your desktop, then hover or move your mouse to the very right bottom of your screen and a list will appear, choose from it Search then write in the search bar cmd and open the Command Prompt that appears in the search list.

After you have opened it, you should have a window like this :-

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In my case, my SteamCMD tool directory is in C:\SteamCMD\steamcmd.exe so you will have to write your SteamCMD tool directory in the command prompt then the following parameters :-

+login anonymous +force_install_dir <your server directory here> +app_update 222860 validate +quit

In my case, the directory of my dedicated server is in C:\L4D2_DS so after you finish writing the commands and your server directory, your Command Prompt window should look something like this :-

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Now press Enter and the Command Prompt will start downloading your Left 4 Dead 2 dedicated server files.

Important :- Your dedicated server directory should not have spaces in it or else the Command Prompt will download the dedicated server files in another directory, if you want to leave a space use _, for an example instead of L4D2 DS it can be L4D2_DS.

Note :- Again, if you can't keep your computer running all the time while the Command Prompt is downloading your dedicated server files, you can close it and then when you turn on your computer next time you can run the Command Prompt with the same commands you've entered before and it will resume the download.





How To Update Your Server
In the future when new updates will be released and you want to update your server, you will have to run the SteamCMD tool with the same commands again and it will download the new update.




Easy Tutorial

If your downloading speed is slow, or you don't want to download a 10 Gb server, you can simply make a copy of your current L4D2 folder, then install the SFK Dedicated Server Patch on it.

Important Notes You Should Read Before Following the Easy Tutorial :-

  • Make sure that your game files are not corrupted and that you got the game from a good resource (SFKTeam Recommended).

  • After you copy the game, uninstall any standalone patch/authoring tools you have installed before on the game, then you are ready to install the dedicated server patch.

  • After following the easy tutorial if you started the server and found a lot of errors in your dedicated server console, it means that the game you copied the server from had corrupted files, its recommended that you get a good version from the game then re-do the previous steps or use the Advanced Tutorial.





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FOR STEAM USERS, IF YOU DON'T WANT TO ALLOW NON-STEAM USERS TO JOIN YOUR SERVER DO NOT INSTALL THIS PATCH

After you download your server using SteamCMD Tool, download and install SFK Dedicated Server Patch to allow both non-steam and steam users to join your dedicated server


SFK Dedicated Server Patch 2.3 (7.93MB) [Updated on 9th March 2013]
File Description : Left 4 Dead 2 Steam Emulator For Dedicated Servers.
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* Change Log :-
Added Latest Rev-Emu 05/03/2014 - Credits Bir3yk


Note :- If you got an error while installing the Dedicated Servers Patch on your server saying "Left 4 Dead 2 was not found, please select the Installation Folder of L4D2!" then download srcds.exe and put it in your dedicated server folder from here then install the patch again (This is only required when you follow the easy tutorial, if you downloaded the server from HLDS Update Tool you should already have a srcds.exe file in your dedicated server folder!).




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Now you should make a server.cfg for your dedicated server, in that file you can write all the commands you want and your dedicated server will execute them on the start, you can make it by yourself, click right click on your desktop and choose New ----> Text Document and write the following inside it (you can add your own commands in this file) :-

/////////////////////////
//Server info
 
hostname "Your server name here"              // write your server name here.
rcon_password "Your rcon password here"     // write your rcon password here.
z_difficulty Normal          // change your difficulty here, difficulties are Easy, Normal, Hard and Impossible.
motd_enabled 1
sm_cvar mp_gamemode coop // Default (coop) change this to the mode you want.
sv_tags no-steam          // the tags people have to type in the server browser to find your server (always keep "no-steam" tag).
sm_cvar sb_all_bot_game 1

/////////////////////////
 
//Internet, region, lobby setup

hostport 27015
sv_lan 0       
sv_region 255
sv_allow_lobby_connect_only 0
 
/////////////////////////
 
//Game Settings
mp_disable_autokick 1         //(command)prevents a userid from being auto-kicked (Usage mp_diable_autokick )
sv_allow_wait_command 0        //default 1; Allow or disalow the wait command on clients connected to this server.
sv_alternateticks 0        //defulat 0; (singleplayer)If set, server only simulates entities on even numbered ticks.
sv_clearhinthistory 0        //(command)Clear memory of server side hint displayed to the player.
sv_consistency 0        //default 1; Whether the server enforces file consistency for critical files
sv_pausable 0            //default 0; is the server pausable
sv_forcepreload 1        //default 0; Force server side preloading
sv_pure_kick_clients 0        //default 1; If set to 1, the server will kick clients with mismatchng files. Otherwise, it will issue a warning to the client.
sv_pure 0            //If set to 1, server will force all client files execpt whitelisted ones (in pure_server_whitelist.txt) to match server's files.
                 //If set to 2, the server will force all clietn files to come from steam and not load pure_server_whilelist.txt. Set to 0 for disabled.
				 
/////////////////////////
//communication
 
sv_voiceenable 1        //default 1; enable/disable voice comm
sv_alltalk 0            //default 0; Players can hear all other players' voice communication, no team restrictions
 
/////////////////////////
//LOGGING

log on            //Creates a logfile (on | off)
sv_logecho 0            //default 0; Echo log information to the console.
sv_logfile 1        //default 1; Log server information in the log file.
sv_log_onefile 0    //default 0; Log server information to only one file.
sv_logbans 1        //default 0;Log server bans in the server logs.
sv_logflush 0        //default 0; Flush the log files to disk on each write (slow).
sv_logsdir logs        //Folder in the game directory where server logs will be stored.
 
/////////////////////////
//Bans
//  execute banned.cfgs at server start. Optimally at launch commandline.
//  Put writeip/wrtieid commands in the bottom of server.cfg AFTER banned.cfgs have loaded.

exec banned_user.cfg    //loads banned users' ids
exec banned_ip.cfg    //loads banned users' ips
writeip          //Save the ban list to banned_ip.cfg.
writeid          //Wrties a list of permanently-banned user IDs to banned_user.cfg.
 
/////////////////////////
//Master server - "setmaster" - enable/disable master servers.

//Usage: setmaster

/////////////////////////
//Network Tweaks - Increase network performance

rate 10000        //default 10000; Max bytes/sec the host can recieve data
sv_minrate 15000       //default "5000"; Min bandwidth rate allowed on server, 0 = unlimited
sv_maxrate 30000    //default "0";  Max bandwidth rate allowed on server, 0 = unlimited
sv_mincmdrate 20    //default 0; This sets the minimum value for cl_cmdrate. 0 = unlimited [cevo=67]
sv_maxcmdrate 33    //default 40; (If sv_mincmdrate is > 0), this sets the maximum value for cl_cmdrate. [cevo=101]

After you add those lines, name the file server.cfg and save it as All Files type then put it in your \Left 4 Dead 2\left4dead2\cfg folder.

You can also download a server.cfg file from here.

SFK Server.cfg (4KB)
File Description : Server Configuration File For Your Dedicated Server.
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Note :- setmaster add and setmaster remove are removed from the commands list, Do not add them or it will give you "invalid setmaster command" error in your server console.

Starting Your Dedicated Server
Now you have to create a shortcut for your dedicated server with the required parameters, go to your dedicated server folder and locate the file called "srcds.exe" then right click on it and choose Create Shortcut, then right click on the created shortcut and choose Properties, in the shortcut tab you should have a Target bar, leave a space first then write the following paramaters (the directory is just an example, do not write it!) :-


C:\L4D2_DS\srcds.exe -console -game left4dead2 +exec server.cfg +map c1m1_hotel

You can change the map you want at the start of the server by +map parameter.

Here is a list of the maps list you can add by +map parameter :-


Spoiler

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#3 User is offline   BrockLesnar05 Icon

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Posted 28 September 2012 - 12:12




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Sometimes your dedicated server can crash for whatever reason, you will need to download a crash protection file to make it start when it crashes, after you download the crash protection file use it to start the dedicated server.

Before you download the crash protection file, you should already have a shortcut of your srcds.exe with the parameters you want, rename that shortcut to srcds_shortcut then save it (YOU MUST NAME IT LIKE THAT, IF YOU DON'T THE BATCH FILE WON'T WORK!
).

Now after you have renamed your shortcut, download the crash protection file from here and put it in your dedicated server folder where your srcds.exe is located, then run it and it will start your dedicated server with the parameters you have entered.

SFK Crash Protection File (252KB)
File Description : Crash Protection File For Your Server.
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*Special Features :-
  • Starts your dedicated server without the need of asking for a confirm (useful when you are away).
  • Starts your dedicated server from the shortcut with your custom parameter.
  • Never need to edit the batch file to modify your parameters.





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This is a very important step, If you don't forward the port correctly your server won't be showed to the people, usually you don't need port forwarding if you are connected directly to the Internet, port forwarding is usually for routers (When hosting dedicated server, its best for you to use Ethernet Cable and not Wi-Fi).

You have two IP Addresses, one for your computer and one for your Internet, you will need to have a static computer IP Address so your router know where to send the incoming connections (UDP/TCP), download this software to setup a static IP Address for your computer http://portforward.c..._ip_address.htm

After you have downloaded and installed, start it and choose your Internet Adapter and click on "Make It Static". (You can find pictures in the previous link).

After you have made your computer IP Address static, now you will need to find out which router do you have, you can see the manufacturer and the model number on it.

After you have found out what router do you have, you will need to open your router page to forward the port that is required for your dedicated server, to open your router page you will need to write your Internet adapter gateway in your browser URL section, to find out what gateway you have you will need to open your Command Prompt and write inside it ipconfig then press enter and it will list you all the adapters you have.

Search for your Internet adapter, then look at the numbers right to the gateway, memorize them and write them in your browser URL section and it will open your router page, most of the gateways are 192.168.0.1 in most of the routers, if your gateway is different don't panic, just write it in your browser URL section and it will open your router page.

After you open your router page, it will ask you for a username and a password to continue, don't panic, as long as you have not changed them you should have the default username and password for that router, you can go to this site http://www.routerpasswords.com/ and choose your router, then it will give you a list of all the models of that router, for an example if your router is D-LINK you can choose it and it will give you a list of D-LINK router models including their default username and password, if your model is not listed there you can try to use usernames and passwords from similar models as some of the models have the same username and password, if tried few of them and none of them worked you can try searching for them, enter in the search engine you are using "Your router model" username and passsword.

Finally after you have accessed your router page, go to this site http://portforward.c...ort_forwarding/ and choose your router manufacturer then the router model, then choose in the list of programs Half Life 2 Steam Server and it will show you how to forward the port on your router (FORWARD PORT 27015 BY DEFAULT, IGNORE THE PORTS IN THE LINK AND MAKE SURE YOU SELECT THE EXACT SAME ROUTER MODEL YOU HAVE!).

Important :- The default port you should forward is 27015, its recommended to forward it unless you know how to change it.
Important :- If you opened another port that's different from 27015, make sure to edit the command "hostport" in your server.cfg file with the same port you forwarded.





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If you don't have a static Internet IP Address, this means every time you reconnect to the Internet or restart your router, your Internet IP Address will be changed, when you want to give your friends your dedicated server IP so they can connect to it will be a pain for you to check it every time and for your friends to memorize it.

The Domain Name System allows you to change your Internet IP Address to a customized name, like a website name, It will update your Internet IP Address every time its changed to a domain name of your choice, with this way you will never have to check your Internet IP again to give it to your friends, they will only have to memorize the name of your DNS once and then they can connect to it at anytime.

There are a lot of softwares that you can use to create a DNS for yourself, I prefer No-IP because its small and easy, now click on the sign up button and make an account in No-IP.com, while making an account it will allow you to make a domain name, after you make one and finish making an account, click on the download button and install the client, then sign in it with your account that you created few minutes ago and enable the domain name you chose when you made your account.


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The Tunngle Interlink allows you to put your public dedicated server into any of the existing Left 4 Dead 2 Tunngle networks.
Once the Tunngle Interlink is established, your server will appear in the LAN tab of your server browser in the L4D2 main menu for all the people who are online in the network.
Of course your public dedicated server will still be reachable as usual by all the Internet players via the server public IP.

The Tunngle Interlink does not require you to install Tunngle on the machine. You can use this feature for servers hosted with any Operating System provided that they are reachable over the Internet.

You can request for your dedicated server to be put in the Left 4 Dead 2 networks here http://www.tunngle.n...ngle-interlink/.

When posting a request please provide the following info :-

  • IP or DNS Address :- Post your Public IP (must be static!) or DNS Address.
  • Hosted Game :- Left 4 Dead 2
  • Interlink Network(s) :- Should be one of the Left 4 Dead 2 Tunngle networks.
  • Port(s) :- Post the exact same port(s) you have forwarded in the port forwarding step.






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SourceMod is a server modification for any game that runs on the Half-Life 2 engine. It is a powerful, highly optimized platform for scripting plugins and handling server administration. The default package comes with a base set of plugins, but there are over 2,500 plugins in the community.

Basic Features :-
  • An easy to use, deeply fine-grained permission system (SQL compatible).
  • A highly configurable admin menu.
  • Reserved Slots.
  • Flexible map management plugins (nominations, rock the vote, etc).
  • Basic commands such as kicking/banning/slapping/muting players, changing cvars, etc.
  • Various voting commands.
  • Chat spam protection.
  • Comprehensive chat triggers for both users and administrators.
  • Easily translatable.


You can find a tutorial on how to install Sourcemod and Metamod here (you only need to install this on your dedicated server and not your game).

Latest Metamod version is currently 1.10.0 http://metamodsource...0.0-windows.zip.
Latest Sourcemod version is currently 1.5.1 http://www.sourcemod...5.1-windows.zip.
metamod.vdf http://www.metamodsource.net/vdf.




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Now after you have installed Sourcemod, you will need to set yourself as an admin on your dedicated server, so start the game not the dedicated server, host a normal listen server from the console and then write in the console after the map have loaded status and then search for your STEAM ID and copy it, it will be different from the one in the picture (click on the picture to zoom it) :-

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After you have got your STEAM ID, go to your /dedicated server/left4dead2/add-ons/sourcemod/configs folder and open admins_simple.ini with notepad, now your admins_simple.ini should look something like this :-

//
// READ THIS CAREFULLY! SEE BOTTOM FOR EXAMPLES
//
// For each admin, you need three settings:
//  "identity"		"permissions"		"password"
//
// For the Identity, you can use a SteamID or Name.  To use an IP address, prepend a ! character.
// For the Permissions, you can use a flag string and an optional password.
//
// PERMISSIONS:
//  Flag definitions are in "admin_levels.cfg"
//  You can combine flags into a string like this:
//  "abcdefgh"
//
//  If you want to specify a group instead of a flag, use an @ symbol.  Example:
//  "@Full Admins"
//
//	You can also specify immunity values.  Two examples:
//	"83:abcdefgh"			//Immunity is 83, flags are abcdefgh
//	"6:@Full Admins"		//Immunity is 6, group is "Full Admins"
//
//	Immunity values can be any number.  An admin cannot target an admin with 
//	a higher access value (see sm_immunity_mode to tweak the rules).  Default 
//  immunity value is 0 (no immunity).
//
// PASSWORDS:
//  Passwords are generally not needed unless you have name-based authentication.
//  In this case, admins must type this in their console:
//
//   setinfo "KEY" "PASSWORD"
//
//  Where KEY is the "PassInfoVar" setting in your core.cfg file, and "PASSWORD"
//  is their password.  With name based authentication, this must be done before
//  changing names or connecting.  Otherwise, SourceMod will automatically detect
//  the password being set.
//
////////////////////////////////
// Examples: (do not put // in front of real lines, as // means 'comment')
//
//   "STEAM_0:1:16"		"bce"				//generic, kick, unban for this steam ID, no immunity
//   "!127.0.0.1"		"99:z"				//all permissions for this ip, immunity value is 99
//   "BAILOPAN"			"abc"	"Gab3n"		//name BAILOPAN, password "Gab3n": gets reservation, generic, kick
//
////////////////////////////////

Go to the very bottom under "////////////////////////////////" line, and write your Steam ID like this :-

////////////////////////////////
// Examples: (do not put // in front of real lines, as // means 'comment')
//
//   "STEAM_0:1:16"		"bce"				//generic, kick, unban for this steam ID, no immunity
//   "!127.0.0.1"		"99:z"				//all permissions for this ip, immunity value is 99
//   "BAILOPAN"			"abc"	"Gab3n"		//name BAILOPAN, password "Gab3n": gets reservation, generic, kick
//
////////////////////////////////
"STEAM_1:0:1363060041" "99:z"

And that's it, now you have set yourself as an admin on your dedicated server, now start the game, join your dedicated server and write !admin in the public chat and enjoy (you can set other people as admins on your dedicated server by the same way).

Non-Steam Users

After you set yourself as an admin with the previous steps, If you are a non-steam user sometimes the admin panel won't show up if you say !admin in the chat, that's because after the new sourcemod update 1.5.0 it will check for your STEAM ID and validate it, you will have to disable that function so your admin panel can show up.

So go to your /dedicated server/left4dead2/addons/sourcemod/configs and open core.cfg with notepad, now your core.cfg should look something like this :-

/**
 * This file is used to set various options that are important to SourceMod's core.
 * If this file is missing or an option in this file is missing, then the default values will be used.
 */
"Core"
{
	/**
	 * This option determines if SourceMod logging is enabled.
	 *
	 * "on"		- Logging is enabled (default)
	 * "off"	- Logging is disabled
	 */
	"Logging"		"on"
	
	/**
	 * This option determines how SourceMod logging should be handled.
	 *
	 * "daily"	- New log file is created for each day (default)
	 * "map"	- New log file is created for each map change
	 * "game"	- Use game's log files
	 */
	"LogMode"		"daily"
	
	/**
	 * Language that multilingual enabled plugins and extensions will use to print messages.
	 * Only languages listed in languages.cfg are valid.
	 *
	 * The default value is "en"
	 */
	"ServerLang"	"en"
	
	/**
	 * String to use as the public chat trigger.  Set an empty string to disable.
	 */
	"PublicChatTrigger"		"!"
	
	/**
	 * String to use as the silent chat trigger.  Set an empty string to disable.
	 */
	"SilentChatTrigger"		"/"
	
	/**
	 * If a say command is a silent chat trigger, and is used by an admin, 
	 * but it does not evaluate to an actual command, it will be displayed 
	 * publicly.  This setting allows you to suppress accidental typings.
	 *
	 * The default value is "no".  A value of "yes" will supress.
	 */
	"SilentFailSuppress"	"no"
	
	/**
	 * Password setinfo key that clients must set.  You must change this in order for
	 * passwords to work, for security reasons.
	 */
	"PassInfoVar"			"_password"
	
	/**
	 * Specifies the sound that gets played when an item is selected from a menu.
	 */
	"MenuItemSound"			"buttons/button14.wav"

	/**
	 * Specifies the sound that gets played when an "Exit" button is selected 
	 * from a menu.
	 */
	"MenuExitSound"			"buttons/combine_button7.wav"
	
	/**
	 * Specifies the sound that gets played when an "Exit Back" button is selected 
	 * from a menu.  This is the special "Back" button that is intended to roll back
	 * to a previous menu.
	 */
	"MenuExitBackSound"		"buttons/combine_button7.wav"

	/**
	 * Enables or disables whether SourceMod reads a client's cl_language cvar to set 
	 * their language for server-side phrase translation.
	 *
	 * "on"		- Translate using the client's language (default)
	 * "off"	- Translate using default server's language
	 */
	"AllowClLanguageVar"		"On"

	/**
	 * Enables or Disables SourceMod's automatic gamedata updating.
	 *
	 * The default value is "no". A value of "yes" will block the Auto Updater.
	 */
	"DisableAutoUpdate"			"no"

	/**
	 * If set to yes, a successful gamedata update will attempt to restart SourceMod.
	 * SourceMod is unloaded and reloaded, and the map is changed to the current map.
	 * Since gamedata updates occur when the server loads, impact should be minimal.
	 * But to be safe, this option is disabled by default.
	 */
	"ForceRestartAfterUpdate"	"no"

	/**
	 * URL to use for retrieving update information.
	 * SSL is not yet supported.
	 */
	"AutoUpdateURL"				"http://update.sourcemod.net/update/"

	/**
	 * Whether to show debug spew.  
	 * Currently this will log details about the gamedata updating process.
	 */
	"DebugSpew"					"no"
	
	/**
	 * If set to yes, SourceMod will validate steamid auth strings with the Steam backend before giving out admin access.
	 * This can prevent malicious users from impersonating admins with stolen Steam apptickets.
	 * If Steam is down, admins will not be authenticated until Steam comes back up.
	 * In general, this option should be set to "yes" to increase the security of your server.
	 */
	"SteamAuthstringValidation"	"yes"
	
	/**
	 * Enables or disables whether SourceMod blocks known or potentially malicious plugins from loading.
	 * It is STRONGLY advised that this is left enabled, there have been cases in the past with plugins that
	 * allow anyone to delete files on the server, gain full rcon control, etc.
	 *
	 * "yes"	- Block malware or illegal plugins from loading (default)
	 * "no"		- Warn about malware or illegal plugins loading
	 */
	"BlockBadPlugins"	"yes"
}

Scroll down the core.cfg file until you see a line called "SteamAuthstringValidation" "yes" like this :-

/**
	 * If set to yes, SourceMod will validate steamid auth strings with the Steam backend before giving out admin access.
	 * This can prevent malicious users from impersonating admins with stolen Steam apptickets.
	 * If Steam is down, admins will not be authenticated until Steam comes back up.
	 * In general, this option should be set to "yes" to increase the security of your server.
	 */
	"SteamAuthstringValidation"	"yes"

Now change "yes" to "no" and it will disable the function to check for your STEAM ID and validate it like this :-

/**
	 * If set to yes, SourceMod will validate steamid auth strings with the Steam backend before giving out admin access.
	 * This can prevent malicious users from impersonating admins with stolen Steam apptickets.
	 * If Steam is down, admins will not be authenticated until Steam comes back up.
	 * In general, this option should be set to "yes" to increase the security of your server.
	 */
	"SteamAuthstringValidation"	"no"

Now close the core.cfg file and save it, then the admin panel should open when you say !admin in the public chat.




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If you are hosting a campaign or survival mode the default amount of survivors should be 4, If you are hosting versus the default amount of survivors and infected will be 8, you can host more than 4 survivors in coop and more than 8 in versus by using the following plugins :-

1- L4DToolz Download it from http://forums.allied...30&d=1373147952 then extract the two folders l4dtoolz and metamod on your desktop.

***Extracting the L4DToolz folder on your desktop***
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Then move the two folders to your /dedicated server/left4dead2/addons folder and merge the metamod folders when it asks.

***Moving the l4dtoolz and metamod folders to your addons folder
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2- LEFT12DEAD Download it from http://www.sourcemod...p?file_id=65668 and put it in your /dedicated server/left4dead2/add-ons/sourcemod/plugins folder.

Now open your server.cfg located in your /dedicated server/left4dead2/cfg and add the following cvars to it :-

sv_maxplayers "your max number of survivors and infected here" ---> if you are hosting coop mode, make this number for survivors only, if you are hosting versus, then for both survivors and infected players.
sv_visiblemaxplayers "the visible number of your max players here"
l4d_survivor_limit "the max number of survivors you want here"
l4d_infected_limit "the max number of infected you want here"
sv_force_unreserved 1

Then close the server.cfg and save it, now you should have more players than the default number.
Note :- The max number of players your server can host is 32 (including both survivors and infected).




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If you want to change your dedicated server game mode, go to your /dedicated server/left4dead2/cfg folder and open your server.cfg file and edit this cvar :-

sm_cvar mp_gamemode coop // Default (coop) change this to the mode you want.

You can change coop to versus, realism, scavenge, survival, mutations or any mode you like.




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Important :- Before you install anything, go to your \dedicated server\left4dead2\addons\sourcemod\plugins folder and move nextmap.smx to your disabled folder which is inside your plugins folder.

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You can download L4D2 Force Mission Changer from here http://www.mediafire...nger_(L4D2).zip

After you have downloaded it, open the zip folder and extract the two folders addons and cfg on your desktop.

***Extracting the L4D2 Force Mission Changer folder on your desktop***
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Then open the addons folder and you should find inside it another folder called sourcemod, move that folder to your /dedicated server/left4dead2/addons/ folder and merge the two folders when it asks

***Merging the addons/sourcemod folders***
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Then open the cfg folder and you should find inside it another folder called sourcemod, move that folder to your /dedicated server/left4dead2/cfg folder and merge the two folders when it asks.

***Merging the cfg/sourcemod folders***
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After you merge all the folders, that's it you have now installed the Map Cycle plugin, I've set the map cycle to the default one (the one in the storyline of Left 4 Dead 2) so there is no need to edit the map cycle unless you want to customize it.

If you want to change the map cycle, you can edit the file sm_l4dco_mapchanger.txt if you are hosting coop, or you can edit the file sm_l4dvs_mapchanger.txt if you are hosting versus, both files are located in your \dedicated server\left4dead2\addons\sourcemod\data folder, this is what is inside the two files :-

"ForceMissionChangerSettings"
{
	"c1m4_atrium"
	{
		"next mission map" "c6m1_riverbank"
		"next mission name" "The Passing"
	}
	"c6m3_port"
	{
		"next mission map" "c2m1_highway"
		"next mission name" "Dark Carnival"
	}
	"c2m5_concert"
	{
		"next mission map" "c3m1_plankcountry"
		"next mission name" "Swamp Fever"
	}	
	"c3m4_plantation"
	{
		"next mission map" "c4m1_milltown_a"
		"next mission name" "Hard Rain"
	}
	"c4m5_milltown_escape"
	{
		"next mission map" "c5m1_waterfront"
		"next mission name" "The Parish"
	}
        "c5m5_bridge"
	{
		"next mission map" "c7m1_docks"
		"next mission name" "The Sacrifice"
	}
        "c7m3_port"
	{
		"next mission map" "c8m1_apartment"
		"next mission name" "No Mercy"
	}
        "c8m5_rooftop"
	{
		"next mission map" "c9m1_alleys"
		"next mission name" "Crash Course"
	}
        "c9m2_lots"
	{
		"next mission map" "c10m1_caves"
		"next mission name" "Death Toll"
	}
        "c10m5_houseboat"
	{
		"next mission map" "c11m1_greenhouse"
		"next mission name" "Dead Air"
	}
        "c11m5_runway"
	{
		"next mission map" "c12m1_hilltop"
		"next mission name" "Blood Harvest"
	}
        "c12m5_cornfield"
	{
		"next mission map" "c13_alpinecreek"
		"next mission name" "Cold Stream"
	}
        "c13m4_cutthroatcreek"
	{
		"next mission map" "c1m1_hotel"
		"next mission name" "Dead Center"
	}
}

So for an example if you want after Dead Center campaign, The Sacrifice campaign you will have to write the last chapter of Dead Center first, then the first chapter of The Sacrifice then the name of the whole campaign (The Sacrifice) as you see next :-

"ForceMissionChangerSettings"
{
	"c1m4_atrium"
	{
		"next mission map" "c7m1_docks"
		"next mission name" "The Sacrifice"
	}

c1m4_atrium is the last chapter of Dead Center campaign.
c7m1_docks is the first chapter of The Sacrifice campaign.
The Sacrifice is the name of the campaign that will be announced to the players at the last chapter of Dead Center.
And the same with the other campaigns after it.





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YOUR INTERNET IP ADDRESS MUST BE STATIC BEFORE YOU CAN TRACK YOUR PLAYERS STATS, IF YOU ARE USING A DNS ADDRESS YOU STILL MUST HAVE A STATIC INTERNET IP ADDRESS OR TRACKING YOUR PLAYERS STATS WON'T WORK!

Question #1 : How do I know if my Internet IP Address is static?
Answer : Go to http://www.whatismyip.com and it will show you your current Internet IP Address, memorize it or write it in a notepad then save it, now turn off your router and start it again (or reconnect to the Internet if you don't have a router) then go again to that site and look at your Internet IP, if its the same then your Internet IP is static, if its changed then your Internet IP is dynamic.

Question #2 : If I am using a DNS Address, but my Internet IP is dynamic, can I still track my players stats?
Answer : Unfortunately no, you won't be able to track your players stats, If you are using a DNS address and your Internet IP is static then it should work.

Question #3 : How do I make my Internet IP static?
Answer : You can contact or call your ISP (Internet Service Provider) and tell them to make your Internet IP static.

Question #4 : What is or how do I know my ISP?
Answer : Your ISP (Internet Service Provider) is the people or the company that allows you to use the Internet, they are usually the people you've contacted with to allow you to access the Internet or the people you pay your Internet bill to.

Now that you have came by these questions, you should be ready to track your players stats.

GameTracker is the best way for you to track your players stats, you will need to create an account on GameTracker first before you can add your dedicated server there, click this link to sign up http://www.gametrack...account/create/

Now after you have made an account and verified it, sign in with your account and you will need to add your server there, before you can add it you must start your dedicated server first so GameTracker can see that its online and approve it.

After you have started your dedicated server, go here http://www.gametracker.com/servers/ and then you will see some information that you will need to enter about your server like you see in the next picture :-

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Where it says Game Type, choose Left 4 Dead 2 and you will notice that the Query Port option has been disappeared because Left 4 Dead 2 does not need a Query Port as you see in the next picture :-

Posted Image

Where it says IP or Domain Name write your Internet static IP or enter your DNS Address, where it says Join Port enter the port you have forwarded for your dedicated server in the port forwarding step.

Now when you are finished, click on Add Server button and if everything is fine you should see a message saying that GameTracker have added your server to your favorites servers.

Posted Image

You are almost there, now you need to Claim your server so GameTracker can track your players stats, before you can claim it you will need to temporarily change the name of your dedicated server to GameTrackerClaimServer so GameTracker can approve your claim request.

So turn off your dedicated server first then go to your /dedicated server/left4dead2/cfg folder and open the server.cfg with notepad and the first line should be :-

hostname "Your dedicated server name here"              // write your server name here.

Change the host name to :-

hostname "GameTrackerClaimServer"              // write your server name here.

After you have changed it, close the file and save it then start your dedicated server again and the name of it should be GameTrackerClaimServer.

Now go back to the message that said that your dedicated server has been added to GameTracker and you click on the orange button here so you can claim your server :-

Posted Image

After you click on that button you should see a page that looks like this including your dedicated server info :-

Posted Image

Click on the button that says Claim Ownership and if everything is fine you should see the following message :-

Posted Image

That's it, you are done, now GameTracker can track your players stats in your dedicated server, now go back to your /dedicated server/left4dead2/cfg folder and open server.cfg file with notepad again and change your server name to the original one then close the file and save it, when you go to your server page on GameTracker you should see your server details like this one in the next picture :-

Posted Image

You can find in that page your server Internet IP Address, the port, map, your players stats and all the info your players need.

You can also add your own clan if you want, and you can use it as your website as every clan has its own forums.

You can also use your dedicated server banner at the bottom of the picture as your signature on any forums (like here on Tunngle) so people know about your dedicated server or use it as the banner in your dedicated server MOTD (Message of the Day).


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  • Problem #1 :- SteamUpdater: Error: Download failed: http error 0 or SteamCMD tool quits itself when you launch it.
  • Reason #1 :- Your Internet Explorer is not set to automatically detect LAN settings.
  • Reason #2 :- Your Internet Explorer Security level is high.
  • Fix #1 :- Open your Internet Explorer, then click on the wheel button up the browser called Tools, then choose Internet Options, then go to Connections tab, then click on LAN settings, then check or tick on Automatically detect settings then OK.
  • Fix #2 :- Open your Internet, then click on the wheel button up the browser called Tools, then choose Internet Options, then go to Security tab, then lower the security level to Medium.

  • Problem #2 :- SteamCMD Tool stuck at updating itself.
  • Reason #1 :- Unknown.
  • Fix #1 :- Download an already installed and updated SteamCMD Tool ready to launch from here.

  • Problem #3 :- Login Failure: No Connection.
  • Reason #1 :- The SteamCMD tool was not able to login to Steam servers, usually because something is blocking it.
  • Fix #1 :- Make sure that you are not using the Internet like downloading or browsing the Internet while loging in so it can connect to the Steam servers.
  • Fix #2 :- Run the SteamCMD tool as an administrator.
  • Fix #3 :- Make sure that there is no firewall blocking the SteamCMD tool, you can add a rule for it or temporarily disable your firewall.

  • Problem #4 :- Error! App '222860' state is 0x1 after update job.
  • Reason #1 :- There is no enough space in the location you chose to download your dedicated server files in.
  • Fix #1 :- Make sure that you choose a location that has at least 10 Gb free disk space.

  • Problem #5 :- Left 4 Dead 2 was not found, please select the Installation Folder of L4D2!
  • Reason #1 :- You chose a wrong directory of your server folder while you were installing the Rev-Emu dedicated server patch.
  • Reason #2 :- You don't have a srcds.exe in your dedicated server folder.
  • Fix #1 :- Choose the exact same directory of your server in the path by browsing it to your server directory at the start of the setup.
  • Fix #2 :- Download a srcds.exe file from here to your server folder then install the patch again.

  • Problem #6 :- VSteam is not running. RevEmu requires VSteam to be running if you aren't hosting a dedicated server!
  • Reason #1 :- You started Left 4 Dead 2 from your dedicated server folder.
  • Reason #2 :- You started the dedicated server after you started Left 4 Dead 2 from the normal game folder.
  • Fix #1 :- You need to have 2 folders of the game, one for the server and one for the game so you can start it from.
  • Fix #2 :- Make sure you always start the dedicated server first then the game.

  • Problem #7 :- hl2/gameinfo.txt is missing!
  • Reason #1 :- Your parameters that you entered in the srcds.exe shortcut are missing an important parameter.
  • Fix #1 :- Make sure that your parameters of srcds.exe include "-game left4dead2".

  • Problem #8 :- Connection Failed After 10 Retries.
  • Reason #1 :- You have not forwarded the correct ports which are required for your server or you have forwarded by wrong way.
  • Reason #2 :- Your friend has connected to the wrong IP of your server.
  • Fix #1 :- Follow the instructions on the port forward section to forward the required ports.
  • Fix #2 :- Make sure you give your friend the correct IP (or DNS if you are using it) of your server.

  • Problem #9 :- STEAM Validation Rejected.
  • Reason #1 :- Your friend using (non-steam) version tried to join your server and you did not install Rev-Emu dedicated server patch.
  • Reason #2 :- You have started your dedicated server after you have started Steam (If you have it).
  • Fix #1 :- Download and Install SFK dedicated server patch from here.
  • Fix #2 :- Always start your dedicated server first, then start Steam.

  • Problem #10 :- LAN servers are restricted to local clients (class C).
  • Reason #1 :- Your dedicated server was forced to start in LAN mode therefore no body will be able to join your server.
  • Fix #1 :- Start your dedicated server, and write in the server console sv_lan 0 then write changelevel the map you were hosting, for an example if you were hosting Concert then you should write changelevel c2m5_concert and there is no need to type the mode, then try to join your dedicated server again and it should work.


Need more help? post here on this thread or post on our Facebook page.





Posted Image


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#4 User is offline   SFK Icon

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Posted 29 September 2012 - 12:00

Very Nice guide mate, its whats always been missing from the forum.

Good Job and thanks for getting this posted :thumbup:

View PostBrockLesnar05, on 28 September 2012 - 12:12, said:

No problem, and thanks for all your help :thumbup:


//Usage: setmaster
setmaster enable 188.40.40.201:27011
setmaster enable 46.4.71.67:27011
setmaster enable 176.9.50.16:27011
setmaster enable 68.142.72.250:27011
setmaster enable 72.165.61.189:27011
setmaster enable 69.28.140.247:27011
setmaster enable 69.28.140.246:27011
setmaster enable 213.239.209.221:27011
setmaster enable 72.165.61.151:27011
setmaster enable 72.165.61.151:27012
setmaster enable 72.165.61.151:27013
setmaster enable 72.165.61.151:27014
setmaster enable 72.165.61.151:27015
setmaster enable 72.165.61.136:27009
setmaster enable 72.165.61.136:27011
setmaster enable 72.165.61.136:27012
setmaster enable 72.165.61.136:27013
setmaster enable 72.165.61.136:27014
setmaster enable 72.165.61.136:27015
setmaster enable 72.165.61.189:27011
setmaster enable 63.234.149.83:27011
setmaster enable 72.165.61.153:27015

These are not currently needed inside Server.cfg. Just sv_tags no-steam :).
Posted ImagePosted Image
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Posted 29 September 2012 - 17:13

View PostSFK, on 28 September 2012 - 11:27, said:

Very Nice guide mate, its whats always been missing from the forum.

Good Job and thanks for getting this posted :thumbup:

No problem, and thanks for all your help :thumbup:

View PostSFK, on 29 September 2012 - 12:00, said:

These are not currently needed inside Server.cfg. Just sv_tags no-steam :).

I used to add them both, didn't know that they are not needed now, thanks for letting me know :).
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#6 User is offline   Lukashenko Icon

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Posted 01 October 2012 - 02:15

I have a question about dedicated server. It kicks all players in versus mod on map change. And there are no maps in srcds window. My server works great. But iam doing it for my friend. And thats the only problem i cant solve. Heelp! Kaotik, may be you can help?
NEVERMIND. I GOT THIS!!! :thumbup:

This post has been edited by Lukashenko: 01 October 2012 - 02:36

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#7 User is offline   Lukashenko Icon

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Posted 01 October 2012 - 02:38

View PostLukashenko, on 01 October 2012 - 02:15, said:

I have a question about dedicated server. It kicks all players in versus mod on map change. And there are no maps in srcds window. My server works great. But iam doing it for my friend. And thats the only problem i cant solve. Heelp! Kaotik, may be you can help?
NEVERMIND. I GOT THIS!!! :thumbup:

Well, the fix was to download L4Mapchanger.smx with data file. I was missing it. Now, its all good.
I pressed reply instead of edit. sorry

Actually..Its all good but 1 thing. after i started srcds.exe, when i press on the map list, It shows only the map i started server with. map list is empty.
Posted Image
But before server start its full.
Posted Image
Any help?

This post has been edited by Lukashenko: 01 October 2012 - 03:46

Posted Image
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Posted 01 October 2012 - 22:35

Do you or your friend have an add-on map in his add-ons folder which may be causing this bug to the maps list?

Also have you tried re-downloading the whole server?
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#9 User is offline   NaniBot Icon

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Posted 02 October 2012 - 03:55

Great guide :thumbup:

But may i suggest something?

Instead of running the GUI version by using this --> C:\L4D2\srcds.exe -steam -game left4dead2 +exec server.cfg +hostport 27015 +map c2m5_concert

why dont u try the console version? Itll use less resource and will decrease possiblity of any crash.. here it is ---> C:\L4D2\srcds.exe -steam -game left4dead2 +exec server.cfg +hostport 27015 +map c2m5_concert -console
Having trouble playing left4dead2 .. try this --> Troubleshooter

Preparing for exams..
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#10 User is offline   NaniBot Icon

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Posted 02 October 2012 - 03:58

View PostLukashenko, on 01 October 2012 - 02:38, said:

Well, the fix was to download L4Mapchanger.smx with data file. I was missing it. Now, its all good.
I pressed reply instead of edit. sorry

Actually..Its all good but 1 thing. after i started srcds.exe, when i press on the map list, It shows only the map i started server with. map list is empty.
Posted Image
But before server start its full.
Posted Image
Any help?


Maybe i can help... go to your game directory and open the "left4dead2" folder. Itll be located in some place like this --> X:/Left 4 Dead 2/left4dead2

inside the "left4dead2" folder you will find a text file named "maplist.txt". Add maps in it.

Example : c1m1_hotel
c1m2_streets

Then it'll work
Having trouble playing left4dead2 .. try this --> Troubleshooter

Preparing for exams..
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Posted 02 October 2012 - 04:00

can anyone help me? :D

I cannot set "sv_mincmdrate" or "sv_maxcmdrate"

Can anyone please inform whether those cvars are removed or not?
Having trouble playing left4dead2 .. try this --> Troubleshooter

Preparing for exams..
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#12 User is offline   Lukashenko Icon

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Posted 02 October 2012 - 09:40

View PostNaniBot, on 02 October 2012 - 03:58, said:

Maybe i can help... go to your game directory and open the "left4dead2" folder. Itll be located in some place like this --> X:/Left 4 Dead 2/left4dead2

inside the "left4dead2" folder you will find a text file named "maplist.txt". Add maps in it.

Example : c1m1_hotel
c1m2_streets

Then it'll work

I've checked that. I got it.
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Posted 02 October 2012 - 14:35

View PostNaniBot, on 02 October 2012 - 04:00, said:

can anyone help me? :D

I cannot set "sv_mincmdrate" or "sv_maxcmdrate"

Can anyone please inform whether those cvars are removed or not?


The commands seem to be working here for me mate :).
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#14 User is offline   BrockLesnar05 Icon

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Posted 03 October 2012 - 17:09

View PostNaniBot, on 02 October 2012 - 03:55, said:

Great guide :thumbup:

But may i suggest something?

Instead of running the GUI version by using this --> C:\L4D2\srcds.exe -steam -game left4dead2 +exec server.cfg +hostport 27015 +map c2m5_concert

why dont u try the console version? Itll use less resource and will decrease possiblity of any crash.. here it is ---> C:\L4D2\srcds.exe -steam -game left4dead2 +exec server.cfg +hostport 27015 +map c2m5_concert -console

Thanks :).

With the console version you won't be able to see the players who are currently connected to the server, the server stats or the bans.

Its your choice to choose which version but the GUI version is better to deal with your server more easily.
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#15 User is offline   Gamer_ZX Icon

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Posted 10 October 2012 - 16:14

I just download left 4 dead 2 from no steam.ro and my game version is 2.1.1.2 can I create a dedicated server.??
Thanks please reply me
( I USE ROUTER )
Thanks for you help
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#16 User is offline   BrockLesnar05 Icon

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Posted 10 October 2012 - 21:10

View PostGamer_ZX, on 10 October 2012 - 16:14, said:

I just download left 4 dead 2 from no steam.ro and my game version is 2.1.1.2 can I create a dedicated server.??
Thanks please reply me
( I USE ROUTER )
Thanks for you help

Yeah you can follow the advanced tutorial or the easy tutorial to make one :).

Let us know if you got any problems.
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#17 User is offline   Gamer_ZX Icon

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Posted 10 October 2012 - 23:26

View PostBrockLesnar05, on 10 October 2012 - 21:10, said:

Yeah you can follow the advanced tutorial or the easy tutorial to make one :).

Let me know if you got any problems.

Ok
Thank you very much.. :thumbup:
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#18 User is offline   Gamer_ZX Icon

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Posted 10 October 2012 - 23:31

Excuse me again
If I don't install Rev-Emu Dedicated Server Patch.
It will have something wrong.
Thanks for your help again..
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#19 User is offline   Gamer_ZX Icon

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Posted 11 October 2012 - 10:40

I dont understand if I download the server file already, so I have to copy the server file to left 4 dead 2 game folder.
Am I right???
Thanks for your help.. :thumbsup:
Please answer me 2 question.
Thanks again.
Oh!!! If my, friend from console where do I find my ip??
and I don't understand where to install ?? install on game folder or server folder.
Thanks again.. :thumbsup:

This post has been edited by Gamer_ZX: 11 October 2012 - 12:40

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#20 User is offline   SFK Icon

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Posted 11 October 2012 - 12:32

View PostGamer_ZX, on 11 October 2012 - 10:40, said:

I dont understand if I download the server file already, so I have to copy the server file to left 4 dead 2 game folder.
Am I right???
Thanks for your help
Please answer me 2 question.
Thanks again.
Oh!!! If my, friend from console where do I find my ip??
Thanks again..


Yes after downloading the server files you must install the Dedicated Server Patch.
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