This software is clean but if you don't trust it don't use it. Don't forget to scan it using your antivirus. That said on my pc it works fine.
This is a simple server browser for games that support command line options.
By simple, i mean very simple (no server info except for ping & IP). I did it very quickly so it might contain multiple bugs. It doesn't do any kind of fancy stuff but i found that it can be useful for certain games that doesn't come with a browser.
I am sharing it, just in case anybody has the same problem i am having with some old games that unfortunately didn't include the browser (for now it works assuming that the server is using the standard port so the client knows about this, why? because the old game i coded this for didn't allow you to specify the port
This will only work when Tunngle is running and for people on the same network.
You need to edit the cfg.ini file in order to have it working.
Quote
License
No Warranty, Your Risk. If you run the program you explicitly accept this. Keep this license with the exe at any time.
Beta Quality, don't complain if something goes wrong.
Info cfg.ini
GameExe -> game.exe where game.exe is the executable of the client
Gamepath -> path of the game with trailing backslash (like "c:testfolder"). Use "?" for the current folder.
Connect_Command -> like "connect " the browser will attach the ip of the selected server
Client_only -> if you are not going to use the host function
ServerExe -> The exe of the server
ServerPath -> path of the server exe with trailing backslash (like "c:testfolder"). Use "?" for the current folder.
ServerParam -> commandline parameters for the server
JoinInfo -> This info will be displayed on the joining confirmation message
UDPGameport -> The UDP listening port of the game for the server verification
NoServerVerification -> If 1 Skips the server verification. You will try to join the server whenever you want.
Inquirypacket -> The hex packet that needs to be sent to the server in order to check if the game is joinable (example FFA1B1)
Successpacket -> The hex packet or subpacket that needs to be received from the game server in order to consider it joinable.
BannedServers -> IP1#IP2# etc. IP1 and IP2 once banned won't be shown in the list.
If the program doesn't start it means that some settings are wrong (like wrong paths).
If you want to join the gameexe must not be running. Close it then join.
If you want to host the server and your server is running you will be asked for it.
Hosting announcements are delivered only for 6 mins.
If you want you can renew the hosting announcement by clicking host again or by pressing f11.
******************************************************************************************************
Remember to press f11 when your server is full and to press it again when you are waiting for players.
Announcing-> Waiting for players.
Stopped -> Server full.
This will save some times to the others.
*****************************************************************************************************
You will hear sounds that confirm what you are doing when you don't want to minimize the game.
Cheers.
No Warranty, Your Risk. If you run the program you explicitly accept this. Keep this license with the exe at any time.
Beta Quality, don't complain if something goes wrong.
Info cfg.ini
GameExe -> game.exe where game.exe is the executable of the client
Gamepath -> path of the game with trailing backslash (like "c:testfolder"). Use "?" for the current folder.
Connect_Command -> like "connect " the browser will attach the ip of the selected server
Client_only -> if you are not going to use the host function
ServerExe -> The exe of the server
ServerPath -> path of the server exe with trailing backslash (like "c:testfolder"). Use "?" for the current folder.
ServerParam -> commandline parameters for the server
JoinInfo -> This info will be displayed on the joining confirmation message
UDPGameport -> The UDP listening port of the game for the server verification
NoServerVerification -> If 1 Skips the server verification. You will try to join the server whenever you want.
Inquirypacket -> The hex packet that needs to be sent to the server in order to check if the game is joinable (example FFA1B1)
Successpacket -> The hex packet or subpacket that needs to be received from the game server in order to consider it joinable.
BannedServers -> IP1#IP2# etc. IP1 and IP2 once banned won't be shown in the list.
If the program doesn't start it means that some settings are wrong (like wrong paths).
If you want to join the gameexe must not be running. Close it then join.
If you want to host the server and your server is running you will be asked for it.
Hosting announcements are delivered only for 6 mins.
If you want you can renew the hosting announcement by clicking host again or by pressing f11.
******************************************************************************************************
Remember to press f11 when your server is full and to press it again when you are waiting for players.
Announcing-> Waiting for players.
Stopped -> Server full.
This will save some times to the others.
*****************************************************************************************************
You will hear sounds that confirm what you are doing when you don't want to minimize the game.
Cheers.
If you download this file you agree to the disclaimer above
Current version: http://www.mediafire...t/TCSBv1.1a.rar
Old version: http://www.mediafire.com/?mzintjmhokm
Have fun
B.

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